![]() ![]() There’s something to be said for putting players in the metaphorical shoes of a literal bloodthirsty monster - and that something is: it’s super fun.ĭevolver Digital provided us with a Carrion Switch code for review purposes. ![]() I usually grow tired of Metroidvanias pretty quickly, but Carrion had me hooked. I suppose that since you’re a bloodthirsty monster, precision isn’t your biggest concern, but it’s still moderately frustrating whenever you’re trying to lunge at an innocent bystander and you have to take, like, three or four stabs before their head goes flying off.īut that’s just a minor criticism when compared with all the destruction and havoc this game allows you to wreak. The only real problem with Carrion is that the controls feel a little fiddly. There’s something immensely satisfying about seeing your monster get bigger and more powerful, and watching the facility’s inhabitants either fleeing in terror or futilely emptying their guns at you before they disappear in a pile of gore. You’re still trying to make your way through a labyrinthine facility, and you still have to retrace your steps frequently as you become more powerful.īut somehow, the fact you can launch out of the shadows and literally crush your enemies - or disembowel, or eat, or whatever else you want - adds a whole other, more fun layer to the game. It feels as though you're constantly floating, with extending appendages latching. Simply moving around is immensely satisfying. I mean, it doesn’t change things up too much in terms of what you have to do. Carrion's star is undoubtedly the gooey red monster you play as. Really, from a gameplay perspective, there’s not much new about Carrion.īut when you factor in that you’re playing as a monster that has to kill everything in its path, suddenly it gets a whole lot more interesting. There are also some secrets hidden here and there, but for the most part, it’s pretty straightforward. If you look at it from a relatively objective point of view (to the extent that’s possible), it’s a pretty standard Metroidvania-style platformer, full of levels that gradually become more open to you the more skills you unlock. Carrion shows just how far a good hook can take a game.
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